MUSCADE
R & D Projects


Multimedia Scalable 3D for Europe

Duration: 01-01-2010 / 30-06-2013

Participant role
Participant name
Country
CO ASTRIUM S.A.S. FR
CR THOMSON R&D FRANCE SNC
FR
CR FRAUNHOFER HEINRICH HERZ INSTITUTE D
CR UNIVERSITY OF SURREY
UK
CR TELECOM ITALIA S.p.A
I
CR HOLOGRAFIKA H
CR SES ASTRA TECHCOM SA LU
CR KUK FILMPRODUKTION GMBH D
CR TRINNOV AUDIO SA FR
CR RAI-RADIOTELEVISIONE ITALIANA SPA I
CR UNION EUROPEENNE DE RADIO TELEVISION-EBU CH
CR THE WALT DISNEY STUDIOS SCHWEIZ GMBH CH

Abstract:

The last decade has seen a revolution in the distribution of motion content: from analogue to digital and then from SDTV to HDTV. Both the delivery and the content creation industries exploited these advances, for the final benefit of consumers.

Today, it is widely accepted that the next step is the evolution from HDTV to 3DTV, as indicated by the new industrial fora that appeared in 2008. It has also been recognised that providing 3D to homes requires an abstraction layer decoupling content generation and reproduction in order to allow for adaptation to heterogeneous displays, viewing conditions and user preferences.
MUSCADE will generate major innovations in the fields of production equipment and tools, production, transmission and coding formats allowing technology independent adaptation to any 3D display and transmission of multi-view signals while not exceeding double the data rate of monoscopic TV, and robust transmission schemes for 3DTV over all existing and future broadcast channels.

The major scientific and technological objectives of MUSCADE are to:

  • define a scalable and generic 3DTV representation format, develop advanced multi-view video coding algorithms scalable in terms of network performances and display capabilities
  • design and develop an intelligent audio-visual capture and production assistance system performing multi-view configuration and providing calibration and metadata
  • design and develop advanced versions of spatialised sound in combination with 3D viewing having matched aural and visual cues
  • investigate and implement techniques for the scalable and robust transmission of 3DTV
  • design and develop a 3DTV player
  • develop a 3D video interactive application platform
  • set-up a complete multi-view scalable 3DTV chain to assess its performance over wireline, wireless and satellite networks and demonstrate a live chain from capture to rendering
  • define, develop and implement a quality metric to measure the Quality of Experience (QoE) for 3D audio-visual media

The results of the project in terms of video/audio coding, programme production and quality assessment,
transmission protocols and display adaptation will be input to the relevant standardization bodies, including
3D@Home Consortium, SMPTE/TF on 3D@home, ITU-R SG6, ISO/MPEG and DVB/ES on 3D.

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 Projects General
  
 
The company won important national and EU grants that allowed to accelerate the R&D work to create the next generation high-resolution monitor type display and a wall-size 3D projector system. Holografika`s research team has actively been involved in the continuous development of the theory and practice of real-time holographic displays. Along with the technologies used in the successive 3D display generations the company has started to develop related 3D technologies, like 3D acquisition, 3D compression and possible 3D formats.

 
Links and Information
  • EU FP7 Projects

 

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